Monday, May 5, 2014

Mobile - Present Game

  • The Big Idea: Describe your learning topic for the game. What is the most important thing you want your players to learn?
My game is about Space. I am not your what you are learning but you will see all the planets. I am going to add more things that you can get that are about space.
  • Research: What kind of research did you do? What did you learn about your topic?
Well I research things about each planet so you could of learn a little bit of every planet but I don't know how to do that. So far I guess is that all you are learning is that getting all the planets and the sun.
  • Making Decisions: How did your ideas change as you worked on your game?
Well my whole game idea change because I cant teach you all about the planet when you click on the planet and sun. Hope so you will recognize the planets. (Mars, Earth, Saturn, ect..)  
  • Mastering Programming: What Game Ingredients and Help Center resources have been most useful to you so far, and why?
Well the game ingredients I choose are the basic and easy and well I only need it help by the teacher is when I could not get the code right. 
  • Overcoming Challenges: Which part of making the game was most difficult for you? How did you overcome this difficulty? What features are you most proud of in your game?
Well I really did not had difficult in making my game because I have done this sense 6th grade and they only thing that this year was different is that we worked on 3.0 for a mobile devise, its the same as the 2.0 but just somethings are different like were to put the code and that only putting the same named instance name on every object. I am proud of my self for making this game I like it and its cute but I just hate that I cant teach you all about every object you need to collect.